News

Gradium releases Phonon, a family of tiny open-weight text-to-speech models
Gradium has published 31m and 40m parameter Phonon TTS models that run on CPUs, phones and in the browser. The English 31m model is Apache 2.0; the 40m models are non-commercial.
20 Oct 2026 · Gradium blog
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Skywork open-sources Matrix-Game 4.0, a neural renderer for playable low-poly games
Matrix-Game 4.0 keeps gameplay and physics in a real game engine and uses a streaming video model to repaint its low-poly frames. Code, three playable games and model weights are released under Apache 2.0.
15 Oct 2026 · Project GitHub
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AMD agrees to acquire World Labs for about $8.2 billion
AMD has signed a definitive agreement to buy World Labs, the Fei-Fei Li-led company behind the Marble 3D world model, in an all-stock deal expected to close by the end of 2026.
28 Sept 2026 · AMD Newsroom
News
Unity releases an official plugin that teaches coding agents how to work in Unity
Unity has shipped a first-party plugin for Claude Code that installs 29 engineering skills written by its own feature teams, and has since brought the same skills to OpenAI's Codex and xAI's Grok Build.
9 Sept 2026 · Unity blog
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Runway shows GWM Worlds 2, a real-time world model driven by text actions
Runway's latest General World Model research preview generates interactive 720p video with audio at 24 fps, steered by text actions addressed to characters or the scene itself.
3 Sept 2026 · Runway Research
News
Unreal Engine 5.8 adds an experimental MCP plugin, and Epic puts LLMs into the plan for UE6
At State of Unreal 2026 Epic released Unreal Engine 5.8 with an experimental Model Context Protocol plugin that lets any language model inspect and act on a project, and said UE6 will build on the same approach.
17 Jun 2026 · Unreal Engine blog
